Synopsys

I recently discovered the awesomeness of this deck. So i wanted to give it a try. It is a blast in 1v1 as the opponent does not know what to expect. It is a fun deck to play in 1v1, but it is quite miserably in multiplayer. Sometimes if you are under the radar you might get some good final hits or end the misery of some players, thus snatching some kill player points.

Winning

1. You can win by pure creature attacks, as Lin Sivvi bring lots of creatures pretty fast.

2. You can gain infinite life with the help of Task Force targeted by Outrider en-Kor with  Animal Boneyard | Miren, the Moaning Well | Diamond Valley and Test of Endurance

This is a creature deck, and is quite resilient to almost all kind of destroy effects. It can rebuild quite quickly and can be devastating with an Armageddon or Ravages of War.

Playing this deck is pretty straight forward, and the idea is to use put up an attacking force fast (using lin sivvi). Most deck will try to develop their mana during those turns and that’s why the deck has that many artifact/enchantment removal spells.

Cards

There are quite some mass removal spell, but in 1v1 aggressive strategies are more common. So you can clear the board, and Lin Sivvi just protects itself by bringing Changeling Hero, and start over if the things look grim. Thee can be swapped for mana rocks if needed or other useful cards.

Acceleration package is almost missing. I included only a Marble Diamond and Terrain generator, but there are other choices as well. Also i put in Tithe, Gift of Estates, Weathered Wayfarer and Eternal Dragon that help you not to miss land drops.

Spot removal package consists of Path to Exile, Swords to plowshares, Bound in silence, Oblivion Ring, Faith’s Fetters, Soul snare. They resolve most of the permanents in play and allow you to continue attacking.

Another package is the Stoneforge Mystic package, that can power up a jitte or the BW sword to help you recover form a mass destruction spell, or the BG sword that will allow you more mana, and thus more rebel abilities activation.

Card filtering and draw is made with the artifacts as white lacks drawing power of Blue, Black and even Green.

There are also here some of utility cards, even they are not rebels and cannot be tutored with Lin Sivvi, but in certain situations are too good to pass down.

DeckList

Commander (1)
Lin Sivvi, Defiant Hero

Lands (35)
Diamond Valley
Emeria, the Sky Ruin
Maze of Ith
Miren, the Moaning Well
Mistveil Plains
25 Plains
Reliquary Tower
Strip Mine
Temple of the False God
Terrain Generator
Wasteland

Instants (12)
Argivian Find
Enlightened Tutor
Land Tax
Mother of Runes
Path to Exile
Pull from Eternity
Steelshaper’s Gift
Swords to Plowshares
Tithe
Disenchant
Oblation
Return to Dust

Sorceries (9)
Gift of Estates
Dust to Dust
Retribution of the Meek
Armageddon
Day of Judgment
Ravages of War
Winds of Rath
Austere Command
Wrath of God

Artifacts (10)
Sensei’s Divining Top
Skullclamp
Marble Diamond
Umezawa’s Jitte
Scroll Rack
Rings of Brighthearth
Sword of Feast and Famine
Sword of Light and Shadow
Thousand-Year Elixir
Mind’s Eye

Enchantments (9)
Soul Snare
Luminarch Ascension
Animal Boneyard
Aura of Silence
Bound in Silence
Oblivion Ring
Pariah
Faith’s Fetters
Test of Endurance

Friends (1)
Elspeth, Knight-Errant

Creatures (23)
Weathered Wayfarer
Defiant Falcon
Ramosian Lieutenant
Stoneforge Mystic
Whipcorder
Aven Mindcensor
Defiant Vanguard
Lawbringer
Lightbringer
Mentor of the Meek
Mirror Entity
Outrider en-Kor
Ramosian Captain
Stonecloaker
Task Force
Zealot il-Vec
Academy Rector
Cho-Manno, Revolutionary
Ramosian Revivalist
Reveille Squad
Changeling Hero
Sun Titan
Eternal Dragon